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10:18 am, September 9, 2016
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Archives of Eternity (FULL GUIDE)

2
Alrighty so my legion has been requesting me to give them all the inside details about Archives of Eternity since I have been running it in a static weekly on my sin for the past like month or so and I figured everyone wants the information not just some people so I would type it all up in a snazzy report!
Please Use Ctrl + F to jump to the section you want to read.

Post I – Basic Information:
Getting to Archives of Eternity
Map
What you Need
Classes to Bring
Quests
Items

Post II – Rooms and Mobs:
Locus of Defense Room
Hidden Mobs Room
Ancient Defense Turret Room
Boxes Room
Mob List

Post III – Bosses:
Augmented Fleshgolem
Crystallized Shardgolem
Relic Techgolem
Final Mode Bosses


Part I- Basic Information:

Getting to Archives of Eternity:
If you are an Asmodian you need to enter the Tower of Eternity from Norsvold. If you are an Elyos you need to enter the Tower of Eternity from Iluma. How to do that? Look for the little blue icon on your map. It moves around based on the time of day. Read More Here When you port in there is a tower in front of just fly to it and up a bit and you will see the entrance to Archives of Eternity.

Map: Link to Map
You start in the Prologue to Knowledge. To begin talk to Peregrine and ask him to open the door. This part of the instance is not timed so don’t worry about everyone being there to open the door.
Doors will randomly open across the map with at least 1 in the starting area. You will have to move from room to room not necessarily in the direction you want to get to each of the bosses’ rooms. Unfortunately, we have proven that you may be unlucky enough to have to go through every single room in the instance just to get to the last boss. (It was a very long run). The good news is there is usually multiple paths open letting you get to the rooms you need in a less roundabout way.

What Do You Need:
  • Scrolls: Run, Attack Speed, Crit. Have not really bothered with elemental.
  • Food: Whatever boosts your dps or HP for clerics. DP Jelly recomended.
  • Idians: They seem to run out faster in this new patch which is sad.
  • Candies: This is a huge dps race on the bosses so candies are nice
  • Self Res Stones: You need them. Bring them.
  • Potions: AP pots, Greater Healing Pots, Normal HP/MP pots, etc.


Classes to Bring:
  • 1 Heal Cleric: You need one at least.
  • 1 Off Healer: This could be a chanter, a dps cleric, or songweaver. I recommend a dps cleric or a songweaver with Chorus of Blessing for the Augmented Fleshgolem boss (see boss fights).
  • 1 Tank: We have been doing this with a templar with 24k base HP in a dps set. You can substitute in a glad or an aethertech possibly though you would need to approach the instance a bit different (see boss fights). I would not recommend an assassin tanking at this point because we have 1 skill on all of the bosses that we can avoid which makes us very squishy and very sad.
  • 3 DPS: This can be a mix of melee and magic. The only requirement is the amount of DPS they can pull. If you took them to a test dummy in Enshar/ Cygnea where the resistance is higher they need to be pulling around 4.5-5k dps MINIMUM. If you wouldn’t take them to DD then you won’t take them here unless you are farming exp and not bosses.
Our group setup overall is Cleric, DPS Cleric, Templar, Assassin, Gunner, Songweaver. We have also run by switching out the DPS Cleric with a second assassin and an aethertech and switching the assassin for a sorcerer.
Overall what you need is very high dps and good support heals. The more dedicated heals you have the higher each individuals dps will need to be.

Quests: Quest Map
Inside the instance you will instantly gain the campaign: Beware the Librarians The reward for this is the first of a new accessory set the Clarion Belt. This quest will ask you to **** 30 Librarian Mobs. These are marked on yellow on the map.

This is then followed by They Don't Make 'em Like They Used To which is to **** 30 Antiquarian mobs (which are marked in green on the map) along with 2 of the Bosses. (See below about locations) This will grant you an earring.

Completing that you get Approaching the Final Archive which asks you to **** 30 Reliquarians (Marked in red). This will give you a ring for completion.

Finally, you are given A Long Overdue Battle which asks you to **** the final boss in the Archives of All Knowledge Room.

For all of the campaigns you can open your quest log and click BOUNTY button to receive your reward rather than walking back to the start. The next one will be granted to you as soon as you collect your reward.

Once you have successfully completed all of the campaigns you will receive one quest each time you enter (Only if you have completed the quest from your last run) which has the same name and same goal as the campaign. Rewards include EXP and mythic supplements, enchantment stone, or a box with a random idian. Quests are granted randomly and all group members may not be granted the same quest. (See Aion Database for the quests)

Items:
The instance drops several items inside and include Archdeva Manastones, Mythic armors/weapons, Eternal armor/weapons, Ancient Tomes, Starlight Partical/Crystal Dust, Skins, and Book Chapters.
Mythic Armors: 2 Drop from each of the two normal boss spawns (100% of the time). These gears have no manastones and rather poor stats and are used to turn in for gears in Norsvold/Iluma such as Indigo Phoenix, Practician, and Cobalt Winged.

Mythic Armor Pieces only will drop off the Relic Techgolem, Augmented Fleshgolem, and Crystalized Shardgolem. Weapons and Headpieces will only drop off the final boss: Ancient Relic Techgolem, Fleshgolem Captain, Mountainous Shardgolem

To gain the better mythic gear piece you need 12 Starlight Particles or Crystal Dusts of specific colors: Ruby, Amethyst, Sapphire, or Emerald. Combine them and then combine that with an Ancient Tome of matching color (ex: 12 Ruby Starlight Particles with 1 Ruby Ancient Tome) to receive a Magic Stone of [Various] Heart.

Starlight Dust or Particle: drops off a specific boss -

- Relic Techgolem: Ruby Starlight Particles and Sapphire Starlight Particles.
- Augmented Fleshgolem: Sapphire Starlight Particles and Emerald Starlight Crystal Dusts.
- Crystalized Shardgolem: Ruby Starlight Particles and Amethyst Starlight Particles.
- Ancient Relic Techgolem: Amethyst Starlight Particles, Sapphire Starlight Particles, and Emerald Starlight Crystal Dusts
- Fleshgolem Captain: Amethyst Starlight Particles, Sapphire Starlight Particles, and Emerald Starlight Crystal Dusts
- Mountainous Shardgolem : Ruby Starlight Particles, Sapphire Starlight Particles, and Emerald Starlight Crystal Dusts

Alternatively, each boss now has the option to drop an already upgraded armor piece (as in no trade in of particles and mythic gears).

Ancient Tomes: drop randomly off room mobs (not bosses).

Eternal Pieces: drop off room mobs and are good for turning into enchantment dust but not for wearing

Skins: See Box Room below.

Books: These spawn throughout the instance. Look along the walls on the ground. When clicking these each one will have a chance to drop 1 of the 5 chapters of 4 different books: History of Northern Atreia, Records of the Human Races, History of the Empyrean Lords, or Annals (Records) of Life. [Note that Annals of Life Chapter 1 is currently Records of Life Chapter 1] When you complete all 5 chapters of 1 book you can combine them for a piece of lore and turn in for exp. (More information if I ever finish a whole set).

References



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